Blender, la guida definitiva, by Andrea Coppola (5 volumi) GIMP for Photographers: Image Editing with Open Sorce Software, by Klaus. “wiki_url”: “ .. a Blender e 3D: Manuale. If you are using this guide as a stand-alone teaching or “self-help” tool, you may .. Even if you’re familiar with previous versions of Blender, the new /
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Effettuare il login per poter votare. Regolamento Effettuare il login per poter votare. Set the empty as a parent of the mesh bpy. Get the selected edge of the mesh. Loop through all the edges in the mesh. Is the blsnder part of the face as well? Is this edge vertex part of the face vertices as well?
If we end up here, it means the current edge vertex is not present in the face vertex array. If this is the case, the line is not part of the face.
If we end up here, all edge vertices are part of the face vertices guid well return True. Restore the original active object context.
Extensions/Py/Scripts/3D interaction/Camera Switcher – BlenderWiki
So deselect all first, and later reselect all again. Only set the object if the current object is not the active object at the same time if context. If an Object is a child of another object, the Local Transform orientation settings will be messed up RemoveParent context, i. Align the rotation of the selected hlender with the rotation of the active object bpy.
Align the local rotation of all the selected objects with the global world orientation bpy. Set the roation of the selected object to the rotation of the active object i. Align the local rotation of the selected object with the global world orientation bpy.
Set the rotation of the selected object to the rotation of the active object context. Positions the local transform of bkender selected objects to the local transform of the active object def SetLocalTransformPosition context:. Align the selected object rotation with the active object def AlignObjectRotation context:.
Align the selected object position with the active object def AlignObjectPosition context:. The coordinate system must be right handed if IsMatrixRightHanded mat: Invalid axis gudia, so stay in edit mode bpy. No edge was selected, so stay in edit mode else: Deselect all to work around the bug which causes an edge to appear selected in the 3d view while it is not.
Currently we are in edit mode, but if we want to add an object, we have to be in object mode bpy. Deselect the empty and go back to edit mode empty.
Stai vedendo 4 articoli – dal 1 a 4 di 4 totali. CIao Max-1 Non usare copia ugida o altro…. Is the edge selected? If an Object is a child of another object, the Local Transform orientation settings will be messed up RemoveParent context, i Align the rotation of the selected object with the rotation of the active object bpy. Loop through all the selected objects for i in bpy.
Extensions:2.6/Py/Scripts/3D interaction/Camera Switcher
SetLocalOrigin context, i, context. RemoveParent context, i Align the rotation of the selected object with the rotation of the active object bpy. CreateEmpty context, matrix, bpy. Devi essere loggato per rispondere a questa discussione.
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