Kingdoms of Kalamar Fantasy Campaign Setting Well now, here is an. Retrieved ^ “Kingdoms of Kalamar Campaign Setting Becomes Official Dungeons & Dragons World”. Wizards of the Coast. Kingdoms of Kalamar is a Dungeons & Dragons campaign setting created setting in the year , and even had a brief 4th edition update.

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Fortunately, these immense deities still lend a minute kingcoms of their power to clerics that serve them, and all aspects of religion are provided, from holy symbols to clerical raiment to full descriptions of their canons and more. Due to this, the world is also generally referred to as Tellene. The New World, Part 9: Most of Tellene uses a lunar calendarbased around the day orbit of Veshemo.

Last edited by Matthew; at Probably trying to cater to the group of people who picked the 4e PHB up and thought “Dragonborn? No Elminster’s running around here, fixing all the world’s problems. Dragonlance deities Forgotten Realms deities Greyhawk deities.

The Piazza

This article needs additional citations for verification. The setting is known for, much like Forgotten Realms and Dragonlancebeing extremely detailed, with kibgdoms sourcebooks covering the history, culture and geography of Tellene extensively.

Adding to this, KoK’s writers took an unusual approach to mechanically balancing things. While distribution was not widespread, fans of the setting continued to support it.


Kingdoms of Kalamar

Salt and Sea Dogs: Wizards of the Coast. This page was last edited on 26 Septemberat You can still have your magic longsword, but it’s not like other settings where it seems everyone has Glamdring or Durandal. May Learn how and or to remove this template message. For example, each human or humanoid subrace has its own language. Visit the Official HackMaster website!

Kingdoms of Kalamar – Wikipedia

Views Read Edit View history. Beholder Drow dark elf Githyanki Illithid mind flayer Lich. Interestingly, humans feature very prominently in the setting, having six varied subraces which have their own cultures, languages, and aesthetics. This means the names are consistent. The Genie’s Curse Birthright: Any mechanics system will work.

It’s gritty, tense, deep, detailed, and wonderful. Kingdoms of Kalamar Online Store. Xenophobic elves patrol the Lendelwood, guarding their ancient city against a threatened human assault. Wake of the Ravager Dark Sun Online: Looks interesting, anyway – thanks for posting it.

They placed much emphasis on martial skill in a game where, as we all know, wizards always ultimately kinngdoms much more powerful – ironically, some of their special native races, such as Golden Halflings actually gain bonuses to multiple mental stats and penalties to physical stats, while Half-Hobgoblinsdo the opposite. Please help improve this section by adding citations to reliable sources.

Kingdoms of Kalamar Campaign Setting Sourcebook.

You can read David Kenzer’s discourse on Kalamarand read and ask questions on our discussion forums. As for the right way, the correct way, and the only way, it does not exist.


Articles needing additional references from August All articles needing additional references Articles needing additional references from May All articles with unsourced statements Articles with unsourced statements from May Wandering Dejy nomads explore the ruins of a fallen civilization deep within the massive Vohven jungle, and awake a power none could expect.

Sourcebook kkingdoms the Sovereign Lands “, and ” Vol 2: Dueling in Realms of Fantasy. We’ve made sure that things like languages, topography, trade routes, weather, political od and tensions all follow real-world patterns, so the longer you adventure on Tellene, the more it feels like a real world!

Here, creatures of dark evil roam the lands in search of prey, while others rule a terrified populace from the safety of their throne rooms.

The Kingdoms of Kalamar campaign setting offers a great variety of lands and cultures, each with their own unique flavor, and thus a wide variety of locations in which to base your campaign. This section does not cite any sources.

Originally Posted by Jack Mann.

In some areas, they are quite rare, and the peoples in such areas believe most unusual and seemingly kingdoks events are a sign from one of many gods.

Scott The New World, Part 9: